Getting Started
Graphic design computers are pricey little numbers. What should you buy? How do you do it on the cheap? What if you’re a student unsure of your major or staring down your post-grad loan payments? In the personal opinion of ofazomi.org, with all the requisite legal mumbo-jumbo about not representing anybody else or being qualified to advise anybody about anything, here it is:
BASIC ART / DESIGN SETUP $660. – $3310.
MACINTOSH COMPUTER: $500. – 2200.
1) mac mini with i5 chip or better (used is fine)
2) imac with i5 chip or better (used is fine)
3) mac book (laptop) with i5 chip or better (used is fine)
4) i5, or i7 hackintosh, OSX 10.8+, (if you don’t understand that, don’t do it)
MEMORY: $0. – $200.
* minimum 8gb RAM
* minimum 1tb hard drive
(Most of the above choices already have this.)
VIEWSONIC MONITOR: $160.
* viewsonic 19” or bigger LCD
(1. I have had excellent experience with color, lifespan, and value of Viewsonic monitors and recommend them. Your mileage may vary. 2. Laptop folks can save money by getting a small screen machine but having a large screen at home for working at long stretches)
PRINTER: $0. – $75.
* cheapie inkjet
INPUT: $0. – $75.
* cheapie keyboard, mouse & scanner; get a $100. tablet if you like to draw
SOFTWARE: $0. – $600. (Student Prices)
* Download For Free: CS2 from Adobe
(If you’re broke, ignore the warnings on the free download page and use the freebie on an old, $325. computer with a cheap $60 screen at least 2gb RAM and a 160gb hard drive. New versions of CS make the work less of a slog but they will not make you a better designer any more than a new car will make you a better driver.)
-OR-
* Subscribe to Creative Cloud for ~$30/mo
-OR-
* First Buy: Photoshop and Illustrator
* Then Buy: After Effects, Dreamweaver, Flash and InDesign as needed
Well, that’s it. That’s what you get. Check our resources section for links to equipment vendors. Oh, you wanted a little more information, some general recommendations? What about eighteen core quad towers? What about PCs? It boils down to this: Computers are like cars. A student or new [poor] professional needs a reliable computer that is easy to fix. Not the latest / greatest, not something too old and prone to breaking, and certainly not the sporty little job that requires a special certification to pop the hood. Sorry.
What you need is an older F150 or an newer economy car. You can fix it and hot rod it yourself or just drive it around without hassle, you have a win-win choice between an exceptionally stable, known platform or great mileage, there’s enough room in the back for tools and, it has resale value when you are ready to buy the sports car. Well, at least more resale value than a PC. Speaking of PCs, get a Mac. Most commercial artists and therefore all college design departments use Macintosh computers. Yes, they are pricier but the intel chip based ones, such as those listed above, can also run PC applications. Just bite the bullet. You can always sell it if you change your major or decide to drop out and tour Tibet. Two hundred bucks is two hundred bucks, no?
To continue the metaphor, software is a tool. Buy the best tools. One at a time, if you need to. Once you’ve worked with industry grade software you will never go back to the cheap stuff. Student discounts get you in the door for thousands less than professionals have to pay so go ahead and get the good stuff- but ONLY as you learn how to use it. There is no sense driving around with a bunch of tools you don’t really use slowing you down. But then again, no one said our purchasing choices make sense… except those loopy neoclassical economists. That’s a discussion for a different semester.
Good Luck!
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